Wednesday, October 8, 2025

Gene Roddenberry's Andromeda: A Few Reflections

The small-screen space opera Andromeda (2000-2005) went off the air two decades ago. In spite of having a run longer than most of its similarly syndicated contemporaries (it made it all the way to its fifth season) it does not seem to have left much of an impression pop culturally--rather less so than, for example, Xena: Warrior Princess. Still, it had some notable aspects, not least its association with Star Trek creator Gene Roddenberry (like the earlier Earth: Final Conflict--or rather, Gene Roddenberry's Earth Final Conflict--Andromeda was marketed as Gene Roddenberry's Andromeda), one with some basis in that the show did clearly rework some of his old ideas. (Those who have ever happened upon the old Gene Roddenberry-scripted and produced sci-fi TV movie Genesis II know that Andromeda's was not the first Dylan Hunt who, due to his having been placed in "suspended animation" in a situation in which things did not go according to plan, found himself two centuries removed from his time in a post-apocalyptic future where he had to contend with a genetically altered warrior race intent on conquest.)

Of course, if the show did have a real connection with Roddenberry its actual representativeness of his work seems questionable, certainly if one compares this show produced after his passing with what we saw of his work when he was alive, not least the space opera with which he made his name, Star Trek and perhaps especially Star Trek: The Next Generation. If looking at Star Trek many dismissively refer to long-outworn clichés about "space Westerns" the reality is that the show's place in science fiction and pop cultural history is a matter of its marriage of space operatic adventure with the Wells-Stapledon tradition of socially critical, utopian, science fiction--its United Federation of Planets a "scientific World State" on an interstellar scale. (Indeed, this has much to do with the dismissal--the cruel-souled zealots of pessimism who have appointed themselves the tastemakers of the era despising its rationalism, humane values and progressive vision.)

By contrast in Andromeda the "Commonwealth" of which Dylan Hunt is always speaking, and which his fighting to restore is the premise of the series, seems rather a different creation from the Federation. Apart from having the disadvantage of having collapsed and as a result civilization succumbed to a new Dark Age, with all its less happy narrative implications (functioning societies don't fall apart like that), it does not seem to have stood for anything very particular--all as the Commonwealth's whiff of intergalactic monarchism and feudalism bespeaks the prevalence of space opera's penchant for high-tech barbarism rather than any Wellsian vision. So does the Commonwealth's resurrection by an old soldier on the basis of power-sharing by a last-days-of-the-Roman-Republic-style triumvirate--with the impression the more marked when one contrasts this with not just Star Trek but Genesis II. (That work may have had a post-apocalyptic context, but one can see in the scientific PAX endeavoring to "build back better" a civilization something like the members of Wells' Air and Sea Control in The Shape of Things to Come, with it relevant that its hero was an engineer rather than a military man like Hunt—by comparison with whom Hunt gives the impression of a barbarian chieftain with a little more vision than his contemporaries endeavoring to restore the romanticized glories of a Rome that, certainly seen from the bottom up, was not so glorious. )

I cannot say whether the show's creators and runners deliberately turned their backs on Roddenberry's thinking in favor of something less unfashionable in an increasingly cynical and nihilistic era--the arguments over the show's direction as commonly reported having been different from that in nature. (The emphasis in the show's press was on the battle between Robert Hewitt Wolfe's desire to have the show play out a long story arc over support from other producers for a more episodic narrative accessible to casual viewers, and--to go by producer and star Kevin Sorbo's remarks--a lighter, escapist, "good guys vs. bad guys" bim, boof, pow approach.) Still, however it happened, the divergence from Roddenberry's ideas seems inarguable--all as, unsurprisingly given the behind-the-camera conflicts and changes, whatever thinking they embraced as an alternative never seemed so sharp, so polished, as what we got in Star Trek (and still less, its incarnation as The Next Generation). Indeed, especially as the series progressed there was a haziness about it all, the episodes tending to feel half-made, and even dream-like, not least due to an abundance of hints that never went anywhere (just what is a "Paradine?"), and how what should have been big events never seemed to have any proper weight. (Thus did the episodes tell us that Hunt restored the Commonwealth--in surprisingly short order--but never really made us feel that the characters were operating in the service of a reestablished civilization, all as, of course, the fifth season was one big sideways shift from any main line of the story, straight into a junkyard like so much '80s-era post-apocalyptic B-movie fare, after which the series did not so much advance toward a resolution as slap on an ending and stop.) In short, if you were making J.J. Abrams' often opaque, "mystery box"-packed Lost even more muddled by making it as a space opera with intergalactic sprawl, genuine alien species' and cosmic stakes by way of a cheaper, more chaotic, sloppier, production process, this is what you would get. (A messier Lost--IN SPACE!) In the end the result was a show that, whatever the intentions that may have lain in back of it or the potentials it contained, is better remembered for its oddities, failings and smaller and more superficial pleasures than its narrative successes or its intellectual heft, and even by "cult" rather than mainstream standards has only a fairly slight following today.

2 comments:

Anonymous said...

After finishing both released seasons of The Lord of the Rings: The Rings of Power, one might feel compelled to revisit a space opera like Gene Roddenberry's Andromeda for a contrast in themes and storytelling. In doing so, it's hard not to notice several intriguing parallels between Gandalf and Trance Gemini. With that in mind, let’s explore these comparisons and delve into the similarities just for fun.

While space operas typically present a vastly different setting from epic fantasy, Andromeda draws on several themes characteristic of fantasy. Although one might identify confirmation bias in this comparison, the intent here is not to craft an academic analysis.

Trance Gemini shares a variety of character traits with Gandalf, enriching the connection between these seemingly disparate worlds. Both characters are perceived as mysterious figures by the protagonists, embodying an enigmatic presence. They each hail from ancient species endowed with celestial or cosmic powers and serve as sources of life. Specifically, Trance is the celestial avatar of a sentient sun, while Gandalf represents a Maia, a member of a celestial race that played a pivotal role in creation and its ongoing maintenance.

The outward appearances of both characters cleverly disguise their true natures and formidable powers. Trance presents herself as a naive alien, whereas Gandalf takes on the guise of an elderly human. Rather than resorting to their extraordinary abilities in direct confrontations, both characters predominantly offer guidance and wisdom. They subtly maneuver the protagonists into the right places at the right times; for instance, Trance orchestrates an "accidental" time travel to redirect history, while Gandalf carefully times the quest for the Arkenstone to thwart an alliance between Sauron and Smaug.

Interestingly, both Trance and Gandalf share a lineage with the main antagonists of their respective narratives. They exhibit an affinity for plants and animals, and in Trance's case, for stars as well. Their journeys include transformations that enhance their wisdom and power: Gandalf the Grey dies and returns as Gandalf the White, whereas the younger, more naive Trance swaps places with a future, more evolved version of herself, symbolized by her golden form. Notably, while Trance is literally a star, Gandalf and other wizards are said to have descended from the heavens, falling like meteorites.

The antagonists within these narratives reveal parallels too. Morgoth and the Spirit of the Abyss are both primordial entities, wielding near-divine powers. Morgoth, as depicted by Tolkien, and the Spirit of the Abyss from Andromeda have created entire species with the intention of wreaking havoc upon the world or universe.

Moreover, both the Orcs (Uruk) from Tolkien's lore, especially in The Rings of Power, and the Magog from Andromeda are portrayed as sentient but malevolent species, often subjected to widespread hate. However, the narratives emphasize that no lifeform should be judged solely by its species. Rev Bem, a Magog in Andromeda, embraces a path of goodness and pacifism, while Adar, the Uruk progenitor in The Rings of Power, despite his unethical and destructive methods, aspires for a homeland where the Uruk can live freely and peacefully, even forgiving Galadriel for her attempted genocide against his kind.

Additionally, certain elements imbue Andromeda with mythical resonance, such as the quote cards that precede each episode, poetic phrases like the "Long Night"—a term also utilized in Tolkien's works—and the occasional discovery of myths that reveal a kernel of truth.

Nader said...

Hi, and thanks for writing. I'd never thought to compare these two specific works, and certainly not these two specific characters, but there's definitely a basis for doing so--space opera so often having more in common with high fantasy than "harder" science fiction, while the Gandalf/Trance comparison is an interesting one (the more in as the surface differences make them seem like opposites, with Gandalf the far more conventional here). I'm afraid can't speak to the Rings of Power series very well, knowing the saga only from Tolkien's novels and the 2001-2003 film trilogy, but I do think that in this case the series, which I read is trying to go for a more "complex" view than the more fairy tale/myth outlook of the original--a bit like where Star Wars went with the prequels and the expanded universe compared with its own originals-- represents a break here. (From what I recall the Orcs were plain and simple monsters in both Tolkien and the film trilogy, though of course this kind of one-dimensional view has for many become a lot less acceptable because of how easily, and wrongly, this view is applied to humans.)

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