Friday, July 12, 2019

A Genre of Flying Stories?

Looking back at the military techno-thriller, it seems worth remarking that not all combat arms or weapons systems were equally popular with writers, especially in tales more narrowly focused on the doings of particular characters.

I suppose if most people had to name a techno-thriller they would mention The Hunt for Red October--in many ways the book that established the American techno-thriller in the '80s, and certainly the career of the genre's most successful practitioner, so that they would think of it as a genre of submarine stories.

Still, it strikes me that rather more popular than stories of submarines, warships of any other type, or ground units, have been stories of aerial combat. It was the story of a fighter plane's theft, not that of a warship, tank or anything else that proved a critical early prototype of the genre--Craig Thomas' Firefox, which was to have two sequels. Later, Stephen Coonts made his name with flying stories (The Flight of the Intruder, Final Flight), while Dale Brown has managed an unmatched three-decade streak of bestsellers on the basis of the adventures of Air Force officer Patrick McLanahan. If less prominent or consistent, Payne Harrison, Richard Herman, Dean Ing, Barrett Tillamn, R.J. Pineiro, likewise became genre luminaries on the basis of the same theme, while it is worth remembering that Clancy himself, for all his association with naval action, offered plenty of battle in the skies in his books, not least Red October (where A-10s buzz the Kirov, and American Tomcats dogfight Soviet Forgers).

It retrospect it seems plausible that the aircraft-centered story had numerous advantages from a dramatic perspective. One is that an aircraft is a discrete unit, in contrast with an armored unit comprised of many vehicles dispersed over an extended territory--acres, square miles. One could say the same of a warship, of course, but a naval vessel is a large, complex grouping, hundreds or even thousands of personnel spread throughout a vast, compartmentalized hull. The entire vessel and crew may be subordinate to the will of a single captain, but this still diffuses the activity--the officer giving the order not performing the act, or even in the same part of the ship as the people who execute it. Someone in another, unseen part of the vessel loads the torpedo tube--and equally when the ship takes a hit, it is apt to be someone in another, unseen part of the vessel seeing the damage and personally coping with it. All that makes a great contrast with the individualism of a pilot flying an aircraft themselves, and even the small-group dynamics of an aircraft crew--in the case of Coonts' A-6, and even the then-popular B-2 bomber, just two people sitting close together.

Additionally the briskness of aerial warfare—of supersonic jets exchanging even faster missiles as they zip through the sky—may be easier to depict lucidly and make exciting than the slower movement and thicker "fog of war" of a ground unit in the middle of a large battle, or a submarine crew trying to work out from subtle sounds what is going on above and around them as they sit in a steel shell hundreds of feet below the sea. All of this reflected a key aspect of the tales, namely the taste for adventure and romance over the impersonal realities of high-tech, mass warfare.

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