Wednesday, May 31, 2023

How Much Does a $250 Million Production Need to Make in Order to Break Even?

We seem to hear the figure $250 million in relation to production budgets a lot these days. Thor 4 and Black Panther 2 supposedly cost that much. So did Guardians of the Galaxy 3. And lots of others.

Seeing how much money these films cost, and how much they made at the box office (well under $1 billion in the case of the first two, with the same expected in the case of the third), people wondered "Was that enough for them to break even?"

The completely unsatisfying but true answer is "It depends."

Not every reported production budget figure is accurate. Even when they are people do not always mean the same thing when they speak of "production budgets." They may be speaking of what it cost to make the movie--or the "net" cost, which is to say how much the studio had to spend, rather than what was covered by outside sources like product placement or tax breaks. They may, consciously or unconsciously, include the "interest and overhead," but not always.

Meanwhile there are the uncertainties about what was spent after production on distribution and promotion--"ads and prints." There is also the matter of "participations and residuals" (as in, someone else gets their cut of the gross, right off the top, pushing the moment at which the backer of a movie breaks even on what they laid out further off). All of this is never cheap, but it can vary very wildly--while the details get a lot less publicity than production costs with the participations and residuals especially complicating things greatly. (Certainly participations and residuals on Top Gun 2 cost almost twice the production budget of the film, $315 million to $177 million.)

Finally, there is how we think about revenue. We usually think in terms of box office gross, of which the studio that made the film is apt to get 40-50 percent of the total in "rentals." But home entertainment, TV, streaming are hugely important revenue generators, even for big hits often delivering 40 percent or more of the total income.

The result of the latter especially is that a movie that would not come close to breaking even on its theatrical run ends up not only breaking even in the end, but a money-maker, with a good example Thor 4. That movie, which according to Deadline really did run $250 million in production costs, without the interest and overhead (another $45 million), and far from slight expenditures on prints and ads ($160 million!), thus incurred well over $400 million in costs just getting into theaters, before any thought of participations and residuals came into the picture.

The movie ended up grossing $760 million theatrically--and netting just $350 million in theatrical rentals. And it would have been a big loss-maker if the issue ended there.

However, between home entertainment, television, streaming, the movie netted another $300 million. In the process the film got $650 million in revenues, for an eventual outlay (participations and residuals included) of a little under $550 million.

So in short--a $250 million movie that grossed just $760 million at the box office not only broke even, but made $100 million+, landing it a spot on the list of the most profitable films of the year. Moreover, all this is without getting into such matters as the value provided in its propping up of a bigger franchise (as is the case with the Marvel Cinematic Universe), or the colossal revenues derived by that franchise from marketing (which propping up that franchise helps, even beyond direct sales of Thor-related merchandise).

All this goes to show that a movie that can fairly be considered a disappointment and an underperformer (compared with, for instance, Thor 3 and the standard the MCU seemed to set in its storied Phase Three) was, taken in itself, very much worth the while for the investors. And so is it likely to go with other similarly expensive movies that at least avoid making much less than the Thor sequel.

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